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THE TEAM
Everyone part of Crash Landing Studios!
Animator & Asset Artist
MERT SÖZEN
M69 can do it all. And VERY well too. From illustrating. 2D Animating. Painting. Concepting. 3D modeling. 3D animation. Rigging. Lighting. Compositing. Complaining. Being ADHD. Playing roblox. Playing competitive minesweeper and mak
Storyboard Artist
AIDAN
Aidan's boards carry a strong cinematic weight, conveying story ideas into punctual, clear, filmic visuals that are a breeze to work off. He's also a very very funny guy (don't ask him about the Onion Ring Incident).
Animator
TRASHLEY
Trashley's animated shots brought a subtle sense of mystery and wonder to an otherwise quite ordinary scene! (don't ask about the name)
Sound & Foley Designer
JUICE
"I'm a musician, artist, graphic designer, sfx dude and a lil funny sometimes. Also mangoes are my lifeblood." This is what Juice instructed me to write. I will also add that they have a secret podcast that even I do not know about. Who knows what Juice talks about on it. Very good SFX.
3D Concepter
NAG
Nag is an amazing 2D concept artist creating incredible concepts for us. He's so good at concepting, that we also have him concepting in 3D, where he actually makes the final asset in 3D, but he actually hates production work so we tricked him into doing it by calling it 3D concepting. Heh.
Production Coordinator
BANJO
Banjo has been instrumental in keeping the complex machine that is 3D production smooth and oiled up, making sure naur hiccup goes unaddressed.